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X3 etank billzard jump
X3 etank billzard jump












x3 etank billzard jump

The final game's icon is a bit more unique, with a red D in front of a blue diamond. Doppler boss icon is a yellow D in front of a red triangle - this is basically an edit of the boss icon from Mega Man X2. The chip Capsules use the same blue palette as the normal Light Capsules in the earlier prototypes. The energy orbs look fine with the golden palette, so there's no problem there. The final version discards this concept and gives no visual indication for any chip except the Hyper Chip, which gives X's armor a shiny golden hue. Note that the energy orbs that come out of X share the same palette, and they end up looking pretty weird as a result. In the August prototypes, each enhancement chip will tint the white parts of X's armor a different color. The flame coming from the Hawk Ride Armor was redrawn in the final version. The extra life has some extra shading in the earlier builds - this is also how it looked in the previous two titles, but the golden palette X gets with the Hyper Chip doesn't work well with the older graphic, necessitating a sprite change. This unique orange palette was added in a later version. X's fourth charge level uses the third charge level's palette in the August builds. The preview for Neon Tiger's stage is missing in the August prototypes, but the palette still exists. The preview for Tunnel Rhino's stage is missing in the August prototypes, but the palette still exists. The preview for Gravity Beetle's stage changed the clouds and added a setting sun in the final.

x3 etank billzard jump

The preview for Crush Crawfish's stage added some shading to the sky and darkened the lines on the building in the final. The preview for Blizzard Buffalo's stage looks completely different, aside from the same graphical layout. Blast Hornet, Toxic Seahorse, and Volt Catfish are identical to the final.

X3 ETANK BILLZARD JUMP CODE

While the code for displaying the stage previews has mostly been removed (some of the subroutines still exist), the preview images can still be found in the ROM (except for Tunnel Rhino & Neon Tiger, see below).














X3 etank billzard jump